AI Insights · Timothy · June 2021
Top 5 Platformer Games on Android in the US: Q2 2021 Performance
In Q2 2021, the top 5 platformer games on Android in the US saw varied performance in downloads, revenue, and active users, with notable trends for each title.
In the second quarter of 2021, the top platformer games on Android in the United States demonstrated diverse trends in downloads, revenue, and active users. Here's a closer look at the performance of the top 5 games, based on data from Sensor Tower.
Crash Bandicoot: On the Run! from King saw a significant decline in weekly revenue, starting from approximately $96K at the end of March and dropping steadily to around $16.9K by the end of June. Weekly downloads also experienced a sharp decrease, from about 343K in late March to roughly 18.6K by the end of June. Active users followed a similar downward trend, beginning at over 2M and falling to just around 200K by the end of the quarter.
CookieRun: OvenBreak by Devsisters Corporation showed more stability in its metrics. Weekly revenue fluctuated within a range, peaking at approximately $47.9K in late June. Downloads remained relatively low but steady, with minor increases towards the end of the quarter, reaching around 4.3K. Active users hovered around the 38K to 39K mark, showing slight variations but no significant drops.
Subway Surfers from SYBO Games exhibited a consistent increase in weekly downloads, growing from about 86.6K in late March to over 106K by the end of June. Revenue saw some fluctuations, peaking at around $27.2K in the last week of June. Active users also showed a positive trend, rising from nearly 2M to over 2.3M throughout the quarter.
Sonic Forces: PvP Battle Race by SEGA experienced modest revenue growth, peaking at approximately $18.6K in late June. Weekly downloads remained stable, averaging around 23K to 28K throughout the quarter. Active users showed minor fluctuations but generally stayed around the 300K mark.
Fun Run 3 - Multiplayer Games from Dirtybit maintained a steady weekly download rate, with numbers fluctuating between 3.7K and 5.4K. Revenue remained relatively stable, peaking at about $10.7K at the end of March and ending the quarter at around $7.2K. Active users showed a slight decline, starting at nearly 20K and dropping to about 15.5K by the end of June.
For more detailed insights and data, visit Sensor Tower.